August 18, 2020 August 18, 2020Back to Basics 4: The Place & the ToolsWelcome back for another installment of our “Back to Basics” blog series, focused on the in-s and out-s of conducting impactful […]
July 21, 2020 July 21, 2020My Boss Just Asked Me to Run a Study From Behind the GlassThere has never been a challenge like COVID-19 for both businesses and individuals. With stay-at-home and social distancing becoming the […]
July 7, 2020 July 7, 2020Back to Basics 3: Recruiting the Right Users for UX ResearchWelcome back for another installment of what the team here at Human Interfaces is calling our “Back to Basics” blog […]
June 9, 2020 June 9, 2020Back to Basics 2: Selecting the Right User Research MethodIf you’ve been following along with us, you’ll know that the Human Interfaces team has been using the extra time we have […]
June 2, 2020 June 2, 2020Back to Basics 1: The What, Why and How of User ResearchAs we announced on a post here two weeks ago, we at Human Interfaces are using the extra time we have as […]
May 19, 2020 May 19, 2020Introducing Our “Back to Basics” SeriesConducting user experience (UX) research has increasingly become an accepted and expected part of the development process for diverse product […]
July 30, 2019 July 30, 2019The Rite Method With Affinity Mapping: An Effective DuoThe Rapid Iterative Testing and Evaluation (RITE) method was pioneered at Microsoft Games Studios and Microsoft Research and has been […]
June 25, 2019 June 25, 2019Games UX: 6 Key Differences From Traditional UXWhen comparing researching and designing the user experience (UX) for traditional applications and games, there are many similarities. However, there […]
January 21, 2019 January 21, 2019Foldable Smartphones: 7 Considerations to Avoid a UX DisasterWith Samsung’s recent reveal and Huawei’s announced upcoming tech, foldable phones are nearing the public market. The capability to have […]